机器学习(ML)研究通常集中在模型上,而最突出的数据集已用于日常的ML任务,而不考虑这些数据集对基本问题的广度,困难和忠诚。忽略数据集的基本重要性已引起了重大问题,该问题涉及现实世界中的数据级联以及数据集驱动标准的模型质量饱和,并阻碍了研究的增长。为了解决此问题,我们提出Dataperf,这是用于评估ML数据集和数据集工作算法的基准软件包。我们打算启用“数据棘轮”,其中培训集将有助于评估相同问题的测试集,反之亦然。这种反馈驱动的策略将产生一个良性的循环,该循环将加速以数据为中心的AI。MLCommons协会将维护Dataperf。
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人民的言论是自由下载的30,000小时,并在CC-BY-SA下进行学术和商业用途的许可的受监管的会话英语语音识别数据集(具有CC-by子集)。通过使用现有转录搜索适当许可的音频数据来通过搜索互联网来收集数据。我们描述了我们的数据收集方法,并在Apache 2.0许可证下发布了我们的数据收集系统。我们表明,在此数据集上培训的模型在Librispeech的测试清洁测试集上实现了9.98%的单词错误率。最后,我们讨论了围绕创建一个相当大量的机器学习的法律和道德问题,并计划继续维护项目的计划根据MLCommons的赞助。
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由于它可能对粮食安全,可持续性,资源利用效率,化学处理的降低以及人类努力和产量的优化,因此,自主机器人在农业中的应用正在越来越受欢迎。有了这一愿景,蓬勃发展的研究项目旨在开发一种适应性的机器人解决方案,用于精确耕作,该解决方案结合了小型自动无人驾驶飞机(UAV)(UAV)的空中调查能力以及由多功能无人驾驶的无人接地车(UGV)执行的针对性干预措施。本文概述了该项目中获得的科学和技术进步和结果。我们引入了多光谱感知算法以及空中和地面系统,用于监测农作物密度,杂草压力,作物氮营养状况,并准确地对杂草进行分类和定位。然后,我们介绍了针对我们在农业环境中机器人身份量身定制的导航和映射系统,以及用于协作映射的模块。我们最终介绍了我们在不同的现场条件和不同农作物中实施和测试的地面干预硬件,软件解决方案以及接口。我们描述了一个真正的用例,在该案例中,无人机与UGV合作以监视该领域并进行选择性喷涂而无需人工干预。
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There is a dramatic shortage of skilled labor for modern vineyards. The Vinum project is developing a mobile robotic solution to autonomously navigate through vineyards for winter grapevine pruning. This necessitates an autonomous navigation stack for the robot pruning a vineyard. The Vinum project is using the quadruped robot HyQReal. This paper introduces an architecture for a quadruped robot to autonomously move through a vineyard by identifying and approaching grapevines for pruning. The higher level control is a state machine switching between searching for destination positions, autonomously navigating towards those locations, and stopping for the robot to complete a task. The destination points are determined by identifying grapevine trunks using instance segmentation from a Mask Region-Based Convolutional Neural Network (Mask-RCNN). These detections are sent through a filter to avoid redundancy and remove noisy detections. The combination of these features is the basis for the proposed architecture.
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Ithaca is a Fuzzy Logic (FL) plugin for developing artificial intelligence systems within the Unity game engine. Its goal is to provide an intuitive and natural way to build advanced artificial intelligence systems, making the implementation of such a system faster and more affordable. The software is made up by a C\# framework and an Application Programming Interface (API) for writing inference systems, as well as a set of tools for graphic development and debugging. Additionally, a Fuzzy Control Language (FCL) parser is provided in order to import systems previously defined using this standard.
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Quantum Machine Learning (QML) shows how it maintains certain significant advantages over machine learning methods. It now shows that hybrid quantum methods have great scope for deployment and optimisation, and hold promise for future industries. As a weakness, quantum computing does not have enough qubits to justify its potential. This topic of study gives us encouraging results in the improvement of quantum coding, being the data preprocessing an important point in this research we employ two dimensionality reduction techniques LDA and PCA applying them in a hybrid way Quantum Support Vector Classifier (QSVC) and Variational Quantum Classifier (VQC) in the classification of Diabetes.
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Uncertainty quantification is crucial to inverse problems, as it could provide decision-makers with valuable information about the inversion results. For example, seismic inversion is a notoriously ill-posed inverse problem due to the band-limited and noisy nature of seismic data. It is therefore of paramount importance to quantify the uncertainties associated to the inversion process to ease the subsequent interpretation and decision making processes. Within this framework of reference, sampling from a target posterior provides a fundamental approach to quantifying the uncertainty in seismic inversion. However, selecting appropriate prior information in a probabilistic inversion is crucial, yet non-trivial, as it influences the ability of a sampling-based inference in providing geological realism in the posterior samples. To overcome such limitations, we present a regularized variational inference framework that performs posterior inference by implicitly regularizing the Kullback-Leibler divergence loss with a CNN-based denoiser by means of the Plug-and-Play methods. We call this new algorithm Plug-and-Play Stein Variational Gradient Descent (PnP-SVGD) and demonstrate its ability in producing high-resolution, trustworthy samples representative of the subsurface structures, which we argue could be used for post-inference tasks such as reservoir modelling and history matching. To validate the proposed method, numerical tests are performed on both synthetic and field post-stack seismic data.
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Understanding 3D environments semantically is pivotal in autonomous driving applications where multiple computer vision tasks are involved. Multi-task models provide different types of outputs for a given scene, yielding a more holistic representation while keeping the computational cost low. We propose a multi-task model for panoptic segmentation and depth completion using RGB images and sparse depth maps. Our model successfully predicts fully dense depth maps and performs semantic segmentation, instance segmentation, and panoptic segmentation for every input frame. Extensive experiments were done on the Virtual KITTI 2 dataset and we demonstrate that our model solves multiple tasks, without a significant increase in computational cost, while keeping high accuracy performance. Code is available at https://github.com/juanb09111/PanDepth.git
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Detecting anomalous data within time series is a very relevant task in pattern recognition and machine learning, with many possible applications that range from disease prevention in medicine, e.g., detecting early alterations of the health status before it can clearly be defined as "illness" up to monitoring industrial plants. Regarding this latter application, detecting anomalies in an industrial plant's status firstly prevents serious damages that would require a long interruption of the production process. Secondly, it permits optimal scheduling of maintenance interventions by limiting them to urgent situations. At the same time, they typically follow a fixed prudential schedule according to which components are substituted well before the end of their expected lifetime. This paper describes a case study regarding the monitoring of the status of Laser-guided Vehicles (LGVs) batteries, on which we worked as our contribution to project SUPER (Supercomputing Unified Platform, Emilia Romagna) aimed at establishing and demonstrating a regional High-Performance Computing platform that is going to represent the main Italian supercomputing environment for both computing power and data volume.
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Spacecraft pose estimation is a key task to enable space missions in which two spacecrafts must navigate around each other. Current state-of-the-art algorithms for pose estimation employ data-driven techniques. However, there is an absence of real training data for spacecraft imaged in space conditions due to the costs and difficulties associated with the space environment. This has motivated the introduction of 3D data simulators, solving the issue of data availability but introducing a large gap between the training (source) and test (target) domains. We explore a method that incorporates 3D structure into the spacecraft pose estimation pipeline to provide robustness to intensity domain shift and we present an algorithm for unsupervised domain adaptation with robust pseudo-labelling. Our solution has ranked second in the two categories of the 2021 Pose Estimation Challenge organised by the European Space Agency and the Stanford University, achieving the lowest average error over the two categories.
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